Dark Souls Dark Knight Sword

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The Black Knight Sword is a greatsword sword Weapon in Dark Souls 3.

Aug 05, 2018  DEX Straight sword: Lothric Knight Sword. STR/DEX Straight sword: Longsword/Dark Sword.Note that, while I wouldn't recommend infusing the Lothric Knight Sword with a sharp gem because there are better infusions for it, if you're really determined to use a dex straight sword, I'll concede that it's your best option purely from a numbers standpoint. Dark Souls 2 Wiki Guide. Black Knight Greatsword is a weapon in Dark Souls 2. The sword is in the left chest.

Description
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'Greatsword wielded by the Bkacl Knights who wander the lands. Designed to face chaos demons. The Black Knights constantly faced foes larger than themselves, and this sword's unique attack greatly reduces enemy poise.'

Weapon Arts Skill
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Perseverance
Raise sword in the name of the First Lord to temporarily boost poise. Damage reduced while activated.

Locations Found / Sold
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  • Defeat Black Knights for a chance to obtain one.

Weapon Stats
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  • Attack Type: Standard/Thrust
  • FP Cost : 10
  • Weight: 10
  • Durability: 100

Damage
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Physical Attack
Magic Damage
Fire Damage
Lightning Damage
Dark Damage
Critical
173
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-
-
-
100

Defense
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Physical Absorption
Magic Defense
Fire Defense
Lightning Defense
Dark Defense
Stability
55
40
40
35
40
40

Additional Effects
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Bleed
Poison
Frostbite
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-
-

Attribute Bonuses and Requirements
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Strength
Dexterity
Intelligence
Faith
Bonus
D
D
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-
Requirement
20
18
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-
Comments

The Coals and Gems sections of this guide is intended to be used for reference and contains minor spoilers (the locations of where the item can be found); the real content of this guide can be found under Best Scaling Weapon Infusions.

Coals

Coals are required to unlock certain weapon infusions from Andre the Blacksmith.

CoalUnlocksLocation
Farron CoalHeavy, Sharp, PoisonRoad of Sacrifices, behind the black knight in the first swamp.
Sage's CoalCrystal, Blessed, DeepFarron Keep, left side from the bonfire, inside a circular building guarded by a dark wraith.
Profaned CoalDark, Bleed, HollowIrithyll Dungeon, before the dragon shortcut near the room with six jailers (and Kayla).
Giant's CoalLightning, Simple, ChaosAnor Londo, giant blacksmith corpse, left side of large gate near bonfire

Gems

GemResin/Buff?EffectFarm Location
Shriving Stone-Removes infusionRoad of Sacrifices and Farron Keep, dropped from harpies (feathered enemies)
Refined GemYesImproves strength and dex scaling, lowers base damageHigh Wall of Lothric, red-eyed knight outside of the Dancer bonfire.
Heavy GemYesImproves strength scaling, lowers base damageHigh Wall of Lothric, most common hollows.
Farron Keep, slugs and tall swamp mosters in the poison swamp.
Sharp GemYesImproves dexterity scaling, lowers base damageCatacombs of Carthus, red-eyed skeletons
Raw GemYesIncreases base damage, removes scalingHigh Wall of Lothric, most common hollows.
Fire GemNoAdds fire damage, lowers base damage, removes scalingUndead Settlement, scarecrows.
Smouldering Lake, lava/red slugs.
Deep GemNoAdds dark damage, lowers base damage, removes scalingIrithyll of the Boreal Valley, deacons.
Cathedral of the Deep, thralls.
Poison GemNoAdds poison aux, lowers base damage, lowers STR/DEX scalingFarron Keep, giant demon dogs.
Farron Keep, slugs in the poison swamp.
Blood GemNoAdds bleed aux, lowers base damage, lowers STR/DEX scalingLOC?, enchanted blade Irithyllian Slaves
Crystal GemNoAdds magic damage (FAI/INT scaling), lowers base damage, lowers STR/DEX scalingRoad of Sacrifices, sorcerer hollows in Crucifixion Woods (near the Crystal Sage boss)
Simple GemNoAdds INT scaling, adds passive FP regeneration, lowers base damage, lowers STR/DEX scalingIrithyll Dungeon, jailers.
Lightning GemNoAdds lightning damage (FAI/INT scaling), lowers base damage, lowers STR/DEX scalingArchdragon Peak, larger enemies near the Nameless King boss.
Archdragon Peak, most enemies.
Blessed GemYesAdds FAI scaling, adds passive HP regeneration, lowers base damage, lowers STR/DEX scalingHigh Wall of Lothric, winged knight before the courtyard.
Undead Settlement, evangelist (AKA pilgrim, or Dorhys)
Lothric Castle, Lothric Priests and Lothric Knights.
Farron Keep, Corvian Storyteller.
Grand Archives, golden winged knights.
Chaos GemNoAdds fire damage (FAI/INT scaling), lowers base damage, lowers STR/DEX scalingSmouldering Lake, goat demons.
Dark GemNoAdds dark damage (FAI/INT scaling), lowers base damage, lowers STR/DEX scalingHighwall of Lothric, mutated undead.
Lothric Castle, mutated undead.
Hollow GemYesIncreases luck scaling, adds luck when hollow (based on weapon level), lowers base damage, lowers STR/DEX scalingRoad of Sacrifices, staff wielding corvians (harpies)

Note: Gems from all farmable locations are rare drops.

Bows, crossbows, tailisman, charms, staves, pyromancy flame, or anything that upgrades with Twinkling Titanite or Titanite Scale cannot be infused.

Best Scaling Weapon Infusions

Don't freak out if your favorite weapon isn't on any of the lists below, the weapons listed are not necessarily mean the best weapons in the game (they just scale extremely well with certain infusions). A weapon's moveset and range has a huge impact on a weapon's viability and this does not take that into account. Also, since boss weapons cannot be infused, you will not see any of those weapons either.

General Scaling
Any Scaling Infusions

The following weapons are considered the best scaling weapons in Dark Souls 3. Most will scale A in STR or DEX when heavy or sharp infused, B/B when refined, S in INT or FAI when crystal or lightning, and A/A in INT/FAI when dark or chaos infused.

Note: Dark Sword, Lothric Knight Sword, and Painting Guardian's Curved Sword scale B/B when dark or chaos infused.

Astora Greatsword (16/18/0/0)

The staple weapon for Dark Souls 3 scaling weapons, the Astora Greatsword has reasonable strength and dexterity requirements and a decent moveset. Although you might want to consider a slightly worse scaling Dark Sword for a slightly faster moveset, this greatsword is still a really good option (especially for the 3 extra points in DEX, that can be made up by using the Carthus Milkring in most builds).

Winged Spear (12/15/0/0)

From a purely data standpoint, Winged Spear makes a solid case for being one of the weapons in Dark Souls 3. It scales extremely well regardless of infusion, has extremely low stat requirements, has a weapon art that cannot be interrupted (also known as hyper armor), and can be used with the Leo Ring.

Murakumo (20/18/0/0)

The Murakumo is a little bit of a disappointment in Dark Souls 3, it has a questionable moveset and requires a heavy investment into strength and dexterity. I'd pass on using it, but it's still listed in this section because of how well it scales.

Carthus Curved Greatsword (22/18/0/0)

One of the few solid scaling weapons with an auxillery effect, the Carthus Curved Greatsword has a few notable drawbacks: (1) high stat requirements if you're not using a quality build, (2) subpar weapon art, (3) slow and heavy, and (4) heavy.

Even though this weapon scales well, you should only really consider using it for high vitality, quality builds.

Dark Sword (16/15/0/0)

Along with the Estoc and Washing Pole, the Dark Sword is regarded as one of the best weapons in Dark Souls 3. The same argument can be made for this weapon that was made for the Winged Spear, it just has Stomp as it's weapon art (which is normally reserved for greatswords) instead of charge.

Lothric Knight Sword (11/18/0/0)

It's the Balder Side Sword (BSS) from Dark Souls and if you know anything about that game, you'll know about the BSS. A slightly less stat intensive weapon than the Astora Greatsword, you'll miss out on some of the sweeping attacks for thrust attacks (not always abad thing).

Painting Guardian's Curved Sword (7/19/0/0)

The Painting Guardian's Curved Sword (PGCS) is one if, if not, the best scaling weapon in the game. It attacks really fast, but has almost no range. Extremely similar to the Bandit's Knife, it's not really a viable weapon because you'll never hit anything with it.

Physical Scaling
Heavy, Sharp, Refined

The following weapons scale best for strength, dexterity, or quality builds.

Sword

Drang Hammers (18/16/0/0)

In addition to the fact that Drang Hammers are great for any strength and/or dex build, they also have one of the best movesets in the game. Dual-wielding (two-handing) this weapons has a nice stun/knockdown on its second attack.

Knight

Gothhard Twinswords (12/18/0/0)

Gothhard Twinswords are the speed counterpart to the Drang Hammers. A dex style weapon that works well for strength builds as well, the twinswords are extremely fast (especially when using the rolling attack).

Zweihander (19/11/0/0)

The Zweihander is another classic Dark Souls weapon and great for strength builds. It's a little slow, but its moveset is solid and the weapon art, Stomp, is very good.

Long Sword (10/10/0/0)

The long sword is simple but effective; it's one of the rare early game weapons that can make it through the entire game and still be extremely useful.

Black Knight Greatsword

The broadsword is pretty much the same weapon, with longer range and just a little slower; a refined-infused one scales C/C instead of B/B (and sharp is C/C instead of C/B).

Great Club (28/0/0/0)

Another classic Dark Souls weapon, the Great Club sees a few improvements in this installment of the game. The Great Club scales both for strength and dexterity builds (I'm not sure why it scales well when sharp-infused, but whatever, it does). The Warcry weapon art is a strong attack rating (AR) buff and improves the moveset during its duration.

Exile Greatsword (24/16/0/0)

Similar to the Great Club, the Exile Greatsword has some odd weapon infusions; it's another strength-type weapon that scales better as a dex weapon (sharp-infusion).

Reinforced Club (12/0/0/0)

The reinforced club lacks sufficient range for a lot of strength and quality builds, but makes up for it with its bleed effect (it's one of the only weapons that scales well and has a bleed effect). It's extremely useful against bosses for this reason.

Note: The scales identical to the reinforced club, requires 10 STR, but has no bleed auxillery effect.

Elemental Scaling
Crystal, Lightning, Chaos, and Dark

Remember that Astora Greatsword, Winged Spear, Murakumo, Dark Sword, Lothric Knight Sword, and the Painting Guardian's Curved Sword from the General Scaling section scale S in crystal and lightining, and scale well here.

Great Corvian Scythe (16/18/0/0)

The Great Corvian Scythe scales S for crystal and lightning infusions and A/A for chaos and dark infusions. It also has a bleed auxillery effect and somewhat low stat requirements. However, it's moveset is kind of bad for PvP.

Special Effect Scaling
Simple and Blessed

Dark Souls Black Knight Sword Requirements

Simple and blessed weapons (and shields) are normally used for their other effects, not really for their damage. That being said, most weapons that have good elemental scaling (see the previous section) also scale well for simple and blessed infusions; weapons that normally scale S as crystal, lightning, chaos, or dark scale A with simple or blessed infusions.

Great Corvian Scythe (16/18/0/0)

The Great Corvian Scythe is the only weapon in the game that scales S in INT or FAI depending on the simple or blesssed scaling. See the elemental scaling section for more information.

Auxillery Infusions
Blood and Poison

For the most part, any weapon that already has an auxillery effect benefits from blood or poison infusions. Infusing a weapon with blood or poison adds or increases the auxillery effect of that item, but at a slightly lower value than buffing the weapon using a buff/resin. That being said, it's still better to use Carthus Rouge or Human Pine Resin instead.

Bandit's Knife (6/12/0/0)

Due to the speed of the Bandit's Knife, it is arguably the highest damage weapon in the game; like the Painting Guardian's Curved Sword, it's range is way too short to be a great weapon. A poison or blood infused Bandit's Knife can come in handy during specific situations, like PvP against Greatshield or in boss fights.

Washing Pole (18/20/0/0) & Uchigatana (11/16/0/0)

The Washing Pole and the Uchigatana are lumped together since they are pretty much the same weapon, there's just a trade-off of weight and stats for range (and you're probably better off going with the Washing Pole). Both of these weapons also make great quality build weapons (40 STR/40 DEX) and work well when refined but scale slightly worse that the weapons mentioned in the above section.

Other Notable Weapons

Crystal Saint Bident (12/12/0/16, scales E/E/C/C)

While E/E/C/C isn't anything all that special, the unique thing about the Saint Bident is that it maintains its faith (FAI) scaling even when crystal infused.

References

Change Log

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Corey Docken

Corey has been playing video games all of his life. He learned how to use grid references playing The Legend of Zelda on NES and spent way too much running in front of a TV as a child. He loves the Final Fantasy, Elder Scrolls, Fallout, Dark Souls, and Civilization series and is stil trying to get over the loss of Fable.

Published on Monday, May 9th, 2016 at 4:24 PM.
Last updated on Monday, May 9th, 2016 at 2:22 PM.

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